AI Insights · Timothy · July 2022
Top 5 Season Pass Games Performance in Oceania Q2 2022
An analysis of the top 5 season pass games in Oceania for Q2 2022, showcasing trends in downloads, revenue, and active users.
In Q2 2022, the top 5 season pass games on the unified platform in Oceania demonstrated varied performance across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the mobile gaming landscape.
Subway Surfers saw an impressive spike in weekly downloads, peaking at 132K in mid-May. Weekly revenue also surged, reaching around $62K during the same period. The game maintained a robust user base, with weekly active users climbing to approximately 1.35M by mid-June.
Fishdom had relatively stable weekly revenue, averaging between $170K and $215K throughout the quarter. Downloads, however, showed a downward trend, falling from 28K in late March to 17K by the end of June. Active users remained steady, hovering around 130K to 140K.
8 Ball Pool™ experienced consistent weekly downloads, fluctuating between 15K and 19K. Revenue saw a slight decline from $110K at the end of March to approximately $61K by the end of June. Active users remained stable, averaging around 430K throughout the quarter.
Candy Crush Saga continued to perform strongly, with weekly revenue peaking at around $667K in mid-June. Downloads were relatively stable, ranging from 14K to 19K. The game maintained a consistent active user base, with numbers fluctuating around 250K to 260K.
Diablo Immortal, despite being a new entry, achieved significant initial success with weekly downloads peaking at 140K in the first week of June. Revenue also peaked at approximately $240K in the same week. Active users showed a declining trend, starting from 126K and dropping to about 60K by the end of June.
For more detailed insights and data, visit Sensor Tower.